Soko-Ban

Sokoban ("warehouse keeper") is a is a classic puzzle game created in 1981 by Hiroyuki Imabayashi, and published in 1982 by Thinking Rabbit, a software house based in Takarazuka, Japan. In 1984 the ASCII Corporation published a version produced by Khaled Bentebal. It was the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled--so it's possible to get a crate stuck in a corner, where it cannot be retrieved! By the last levels, you must plan 40 steps in advance.

Soko-Ban
Soko-BanGames

Details

  • IGDB 7.1
Release date
1 Dec 1982
Genres
  • Puzzle
Developers
Platforms
Commodore C64/128/MAXMSXApple IITRS-80 Color ComputerSharp X1FM-7DOSNEC PC-6000 SeriesPC-8800 SeriesSegaTRS-80
Platforms
  • Commodore C64/128/MAX — 31 Dec 1984
  • MSX — 31 Dec 1984
  • Apple II — 31 Dec 1984
  • TRS-80 Color Computer — 31 Dec 1988
  • Sharp X1 — 31 Dec 1983
  • FM-7 — 1 Dec 1982
  • DOS — 31 Dec 1984
  • NEC PC-6000 Series — 31 Dec 1983
  • PC-8800 Series — 1 Dec 1982
  • SG-1000 — 1 Dec 1985
  • TRS-80
Game modes
  • Single player
  • Multiplayer
Perspectives
  • Bird view / Isometric
Alternative titles
  • Sokoban
  • Warehouse Keeper
  • Soukoban

Games