Kill.Switch

Aiming and moving in cover and blind-fire modes is tricky, though. To gain the 3-D effect, some detail gets sacrificed. Usually this is no problem, but occasionally you'll have a tough time recognizing an object. You move from area to area to engage a new group of enemies. You'll conveniently find crates for cover and barrels to help you pull off big explosions. Locking the enemy in your crosshairs, signified by your crosshairs turning red, doesn't guarantee a direct hit? The accuracy depends on the weapon of choice. A shotgun will normally provide a kill on the first shot. If you have an automatic rifle, your shots are relatively inaccurate even if your aim is true.

Kill.Switch
Kill.SwitchGames

Details

Release date
28 Oct 2003
Completionist
≈ 7 h
  • IGDB 7.2
Genres
  • Shooter
Developers
Platforms
PC (Microsoft Windows)PlayStationXbox
Platforms
  • PC (Microsoft Windows) — 3 Mar 2004
  • PlayStation 2 — 28 Oct 2003
  • Xbox — 28 Oct 2003
Game modes
  • Single player
  • Multiplayer
  • Split screen
Perspectives
  • First person
  • Third person
Alternative titles
  • 战地杀机
  • Kill Switch

Games