Auditorium

In Auditorium, the player uses various game mechanics to bend streams of light particles to fill audio containers. As each of the audio containers is filled, an audio channel introducing an instrument or sound is added to the game's music. In most levels, the audio containers are a variety of colors which the particle stream must match in order to fill it. The player changes the color of the stream by manipulating it over fixed areas of the level which dye the particles as they pass through them. The goal of each level is to direct and split the stream in such a way that each audio container is filled simultaneously, revealing the level's full soundtrack.

Auditorium
AuditoriumGames

Details

  • IGDB 6.8
Release date
4 Feb 2009
Genres
  • Music
  • Puzzle
  • Strategy
  • Indie
Platforms
iOSPC (Microsoft Windows)PlayStationWeb browserMac
Platforms
  • iOS — 13 Nov 2009
  • PC (Microsoft Windows) — 28 Feb 2012
  • PlayStation 3 — 23 Nov 2010
  • PlayStation Portable — 4 Jan 2011
  • Web browser — 4 Feb 2009
  • Mac — 28 Feb 2012
Game modes
  • Single player
Alternative titles
  • Auditorium HD
  • Auditorium.exe

Games